Technical hardware experience

Hardware & Workstations.

I build systems for real work: GPU rendering, benchmarking, technical validation, and day-to-day production use. What matters to me is not just raw speed, but how a machine behaves when it is pushed hard over time — thermals, noise, expandability, serviceability, and whether it still feels good to use every day.

Environment

Office setups.

I did not want separate pages for these spaces. What matters here is the feeling of each setup, what it is good at, and how the environment supports the work.

Office setup 01

Primary rendering and validation office.

This is the main technical space. It is where I do the heavier work: GPU rendering, validation, benchmarking, long animation renders, and the kind of multitasking that benefits from both a large display setup and a serious multi-GPU machine nearby.

Primary rendering and validation office setup

I wanted this office to feel capable rather than decorative. The monitor setup gives me room for demanding technical work, content review, documentation, communication, and CG tasks without constantly fighting for screen space.

The workstation in this room is built for sustained use, not short benchmark bursts. It is the space I rely on when I want maximum throughput, fast turnaround on large frame sequences, and a setup that can handle serious GPU load without becoming unbearable.

There are seven NVIDIA GPUs across the office. The main multi-GPU system sits on an open custom rack with extra spacing between the cards, directed airflow, and multiple Noctua fans. The goal was not just to fit four powerful GPUs in one place, but to keep them cool, quiet, and easy to access when testing or swapping hardware.

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Office setup 02

Secondary office for focused work and client-facing tasks.

This room has a different mood. It is quieter, cooler, and more relaxed, which makes it better for writing, product work, calls, training content, video editing, and photography retouching.

Secondary office for focused work and client-facing tasks

I like that this office does not try to do everything. It is simply a better place for the parts of my work that need focus, clear communication, and a calmer atmosphere.

That makes a real difference over time. A good technical workspace is not only about having the most power in the room. It is also about knowing when a quieter, more comfortable setup will let you do better work.

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Systems

Workstation builds.

For the workstations, I kept the presentation simple on purpose: one strong image, core hardware, then the reasoning in plain text. That feels much closer to how I actually think about these machines.

Workstation build 01

Multi-GPU rendering workstation.

This is the more extreme build: a machine centered around four RTX 4090 GPUs and a Threadripper 3990X, built for heavy rendering, benchmarking, and fast turnaround on large animation sequences.

Multi-GPU rendering workstation with four RTX 4090 GPUs

Why I built it this way

The Threadripper platform was the right choice because it gave me the PCIe lane count needed to run four GPUs properly. From the start, the point was not to force those cards into a normal tower and hope for the best. I wanted each GPU to have space, airflow, and easy access.

That is why the system uses a custom open-frame layout and PCIe Gen 4 x16 riser cables. It is a more practical solution for this class of machine. It keeps the cards easier to cool, easier to maintain, and much easier to swap when I am testing hardware.

What stood out in use

Even under full production load, the GPUs stay around 55°C while keeping noise at a relatively controlled level. That is a big part of why the machine works so well. With multi-GPU rendering, thermal design matters just as much as the GPU count itself.

If I rebuilt it today, I would still make the same core decision: prioritize spacing, airflow, and serviceability over a cleaner-looking but more restrictive closed chassis.

More from this workstation

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Workstation build 02

High-end workstation for 2× RTX 5090 GPUs.

This build came from a different challenge. I wanted to run two RTX 5090 GPUs properly, in a more conventional enclosed workstation, without losing the practical benefits of good airflow and daily usability.

High-end workstation with two RTX 5090 GPUs

Why I built it this way

Cooling two RTX 5090 GPUs properly is not simple. The build was designed around PCIe Gen 5 x8 bandwidth for both cards, which meant choosing the platform mainly for motherboard layout and slot behavior rather than brand preference.

I also wanted a more restrained workstation overall. No unnecessary RGB, no exaggerated styling, just strong airflow, a cleaner look, and a system that feels powerful without becoming awkward to live with.

The ProArt PA602 case was a big part of that. It gave me the airflow I needed for two very demanding GPUs in an enclosed chassis, while still keeping the machine quieter and more contained than an open-frame build.

What stood out in use

The Founders Edition dual-slot design is what really made this setup viable. Without that cooler design, fitting two cards this powerful into one workstation would have been much harder.

Under production load, the RTX 5090 sits around 70°C at roughly 40% fan speed, which I consider a strong result for this level of hardware. This was also my first Intel-based workstation in six years, chosen for a practical reason: it gave me the motherboard options I needed for this PCIe layout.

More from this workstation

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What I focus on

How I evaluate hardware.

GPU selection.

I look at VRAM, rendering needs, scaling behavior, efficiency, and whether a GPU actually fits the kind of work the machine is being built for.

PCIe layout.

Slot spacing, lane allocation, and motherboard layout become critical very quickly once a build moves beyond a single GPU.

Cooling strategy.

I pay close attention to airflow, cooler design, spacing, and how the system behaves under sustained rendering loads, not just short tests.

Power delivery.

PSU capacity, cable routing, connector safety, and practical headroom all matter when the machine is expected to work hard for long periods.

Storage and memory.

A workstation should feel responsive and dependable, which means enough memory for complex scenes and storage that supports daily work without friction.

Workflow fit.

The best build is the one that supports the job properly: rendering, testing, reviews, maintenance, content work, and normal day-to-day usability.

Built around real use, not just raw specs.

These setups and workstations sit alongside my broader work in GPU rendering, benchmarking, product strategy, and technical validation. They reflect the same thing I value in the software side of my work as well: performance is important, but it matters most when it is practical, reliable, and usable in the real world.