Technical Writing
Technical Articles & Guides.
A curated selection from 20+ public technical articles, guides, and hardware-focused pieces I have authored for Chaos. The work spans GPU rendering, workflow design, memory optimization, hardware performance, and production troubleshooting — translating complex rendering technology into practical guidance for artists and technical teams.
Featured Technical Writing
AMD GPU Rendering in V-Ray.
A benchmark-driven technical article covering the expansion of V-Ray GPU support to AMD hardware. The work draws on 200+ tests across AMD, NVIDIA, and Apple devices, examining real rendering performance, out-of-core behavior, hardware trade-offs, and the practical implications of AMD GPU support for production workflows.
Category 01
Getting Started.
Foundational guides covering GPU rendering concepts, hybrid workflows, and the practical transition from V-Ray CPU rendering to V-Ray GPU.
Category 02
Workflow Guides.
Practical guidance for production-ready V-Ray GPU workflows, covering high-end hardware, interactive rendering, device selection, memory management, out-of-core rendering, and feature compatibility.
Category 03
Hardware & Performance.
Benchmarking and hardware-focused writing covering GPU generation scaling, multi-GPU performance, monitoring, thermals, power consumption, and practical rendering-hardware evaluation.