Industry talks & events
Talks, presentations, and industry events.
Selected public talks and conference presentations across GPU rendering, real-time visualization, OpenUSD / Solaris, virtual production, creator technology, and production workflows — connecting technical product work with practical demonstrations, customer stories, and live industry sessions.
Latest featured event
NVIDIA RTX Rendering Day · Industry Session
SIGGRAPH 2026.
From Viewport to Virtual Production: Real-Time Ray Tracing with Chaos Vantage
Presented “From Viewport to Virtual Production: Real-Time Ray Tracing with Chaos Vantage” during NVIDIA RTX Rendering Day.
The session connected Chaos Vantage, OpenUSD/Hydra, SideFX Solaris, GPU rendering, Gaussian splats, and virtual production around one central idea: reducing the time between an artist making a change and being able to judge the result.
Recent featured talk
FMX 2026.
Presented “From Final Frames to Instant Iteration: Real-Time Rendering in Film” , a one-hour talk focused on reducing feedback latency in film and VFX production.
The session connected V-Ray GPU, V-Ray for Solaris, Chaos Vantage, and the Vantage Hydra Delegate into one practical workflow story: final-quality rendering and real-time review can live much closer together when artists remain inside their production context.
Past events
NVIDIA Studio Nights 6.
Presented on real-time rendering and visualization for film, focusing on faster iteration and artist feedback in production workflows.
The event has a dedicated page with the full talk summary, selected images, and video.
NVIDIA Studio Nights 5.
Presented on GPU real-time visualization in the automotive industry, including a case study from Bugatti Rimac.
The session focused on how real-time tools can support faster review, iteration, and decision-making in high-end automotive visualization.