Interior Lighting Study
Interior visualization study exploring two lighting modes across three camera views.
I was responsible for shading, lighting, rendering, and look development for this project. Created in Modo, rendered with V-Ray GPU, and finished in Nuke and Photoshop, the work explored two distinct lighting modes across three camera angles while maintaining cohesive materials, mood, and composition across the full set. The goal was to test how different lighting directions could reshape the same interior while preserving a consistent visual language from shot to shot.
First lighting direction
The first setup presents the space across three views, focusing on atmosphere, material definition, and a clear overall read of the interior.
Second lighting direction
The second setup revisits the same interior from a different lighting mood, showing how atmosphere and light placement reshape the space while preserving continuity across the image set.
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