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Ferrari Wheel Study

Commercial client automotive CGI project covering a Ferrari wheel and brake assembly from asset development and look development through to final rendering and retouching.

Project Type
Commercial Client Work
Role
Modeling, UV Unwrapping, Look Development, Shading, Lighting, Rendering, Retouching
Tools
Modo, V-Ray GPU, Nuke, Photoshop
Ferrari wheel final render for commercial client work

For this commercial client project I handled modeling, UV unwrapping, look development, shading, lighting, rendering, and final retouching. Built in Modo, rendered with V-Ray GPU, and finished in Nuke and Photoshop, the focus was on creating a clean Ferrari wheel and brake asset that would hold up both as a client-facing hero image and in close-up detail. The page shows the final render alongside clay, UV, material-detail, and brake-system views from the same study.

Form and UV setup

The clay render and UV view show the asset before final shading and lighting. They were used to evaluate form, surface definition, proportion, and overall readiness for look development before moving into the final client-facing render.

Ferrari wheel clay render
Clay render before final shading.
Ferrari wheel UV layout
UV layout of the wheel asset.

Surface and material close-ups

These crops focus on reflections, metal response, tire detail, brake materials, and how the asset holds up at a closer viewing distance in the final client render.

Ferrari wheel final render detail showing rim, tire and brake caliper
Final client render crop.
Ferrari wheel final render tire and rim detail
Final client render crop.
Ferrari wheel final render surface and tire detail
Final client render crop.
Ferrari wheel final render close-up of wheel and brake assembly
Final client render crop.

Wireframe and final brake detail

These brake-system views place the underlying geometry next to the finished result, showing the caliper, drilled disc, hub detail, and material treatment more clearly for close-up presentation.

Ferrari brake system wireframe showing caliper, disc and hub geometry
Brake-system wireframe.
Ferrari brake system final render
Brake-system final render.

More work

Explore more automotive, CG/VFX, client visualization, look-development, lighting, and material work in the full portfolio.

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