Person taking a photo of a sunrise over a foggy landscape from a rocky cliff.

Muhammed Hamed

Senior Product Manager, V-Ray for Maya & Houdini
GPU Rendering · OpenUSD / Solaris · Real-Time Visualization

13+ years across CG/VFX production and technical product leadership. Leading product management across V-Ray for Maya, V-Ray for Houdini, V-Ray GPU, and the Chaos Vantage Hydra Delegate.

What I do

I work at the intersection of product strategy, rendering technology, and real production workflows.

I lead product management across V-Ray for Maya, V-Ray for Houdini, V-Ray GPU, and the Chaos Vantage Hydra Delegate, combining 13+ years across CG/VFX production with OpenUSD / Solaris, hardware validation, AI-enabled creator workflows, technical enablement, and customer-facing product development.

Selected production work

Earlier commercial CGI and visualization work across direct and agency-led projects for automotive, consumer, technology, and media brands.

Automotive
Mercedes-Benz, Mercedes-AMG, Porsche, BMW, Lexus, McLaren, Kia, Chevrolet, RENNtech, Carlex Design, Toyota, Ford.
Consumer / tech / media
Samsung, New Balance, Razer, Nike, Uber, Nestlé, Coca-Cola, Netflix.

Technical product leadership built on production experience

My background spans 13+ years across hands-on CG/VFX production, automotive visualization, and technical product leadership. I began in modeling, lighting, shading, look development, and photoreal rendering before moving into product management. Today I lead products across V-Ray for Maya, V-Ray for Houdini, V-Ray GPU, and the Chaos Vantage Hydra Delegate—bringing the practical needs of artists and studios into product strategy, validation, and delivery.

Muhammed Hamed at a professional industry event
Contact

Let’s connect

Open to conversations around technical product leadership, GPU rendering, OpenUSD / Solaris, real-time visualization, media & entertainment workflows, technical partnerships, speaking, and collaboration.