Nutcracker Still Life — SSS Study
Still life study created to test V-Ray Random Walk SSS in a controlled lighting setup.
I handled layout, lighting, look development, and rendering for this study. Built in 3ds Max, rendered with V-Ray GPU, and finished in Nuke and Photoshop, the image was created to test V-Ray’s Random Walk SSS in a controlled still life setup. The goal was to get convincing subsurface response while keeping the composition simple and the render efficient. Final render time was 3 minutes at 4K on 2× 4090 GPUs.
Clay render
The clay render helps show the underlying forms and lighting setup before the final materials are applied.
Study focus and performance
A focused material and performance test built around a single final image.
More work
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